GSculpt Applications
January 24, 2008
GSculpt’s unique features allow it to be applied to a variety of situations. In fact, applying this technology is only limited by your imagination.
ACADEMIC 3D TRAINING: GSculpt was originally built for teaching 3D. To this end, GSculpt has a unique build history called ‘The Plan’, which tracks every step of the mesh building process. This will allow teachers to not only pre-plan their assignments, but to also release pre-developed meshes to students who can scroll through ‘the plan’ to learn modeling skills. Since GSculpt is aimed squarely at beginners, it requires the 3D artist to confirm every step of the way. This ensures that essential modeling skills such as decent edge looping.. etc are ingrained from the start. Of course, the professional can use customizable shortcuts to do the same job faster.
GAMING: GAME ASSET DEVELOPMENT: The build stack also allows game development firms to build variations of game assets. Senior modelers can work on the main mesh, and variant building of the main meshes can be passed on to freshers, interns and basic modelers, who can easily backtrack to make changes or correct mistakes. (For example: Distressing for damage, environmental variants, props etc…) The current system of using massive software to build simple model variants can be time consuming as well as an unnecessary tax on system resources. GSculpt is a dedicated modeler and uses much lower system resources. Game design firms can plan the number of software licenses they require for actual high end work, and use open source software like GSculpt for light modeling assignments, which are often close to 70% of the actual mesh building work in a game anyway.
TALENT HUNTING/RECRUITMENT: Imagine a tool that allows you to test potential 3d candidate’s ease in modeling as well as learning with proper metrics to make informed decisions. GSculpt’s learning curve is extremely low, and an experienced modeler can pick it up in a matter of minutes. The recruiter can also play back the entire build process to check for building efficiency and attention to detail. GSculpt has most of the modeling tools (if not more…) available in commercial modeling programs, so the recruiter can also check on the breadth of knowledge of the applicant.
PROFESSIONAL 3D DEVELOPMENT: You don’t need GSculpt’s special features to see the logic in this application. You only have to build one model in Gsculpt to realise just how powerful it’s toolset really is. No more talk on this one. Check it out for yourself.
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